Scenario
SCENARIO
A scenario is a collection of files created by the World Builder that together make up a map. These files include:
Suffix.Extension | Optional | Description |
---|---|---|
.events | Yes | An optional SCAR script to run with the Scenario. |
.info | No | A generated Lua file containing information for previewing the Scenario in the front-end. |
.options | No | A Lua file containing lobby settings. |
.prefabdata | Yes | A generated Lua file containing prefab data for prefab scripts. |
.scar | Yes | An optional SCAR script to run with the Scenario. |
.scenariomarker | No | A generated file containing the Scenario's markers. |
.sgb | No | The primary file of a Scenario containing its visual elements. |
_id.scar | No | A generated Lua file containing entity/squad groups. |
_lao.dds | No | Lighting ambient occlusion image used for rendering. |
_loading_background.tga | Yes | A full-screen loading background image (should be 1080p). |
_mm.tga | No | A generated minimap image. |
_mm_low.tga | Yes | A stylized minimap image, used in place of _mm.tga if present. |
_mm_preview.tga | Yes | A stylized minimap image, used in place of _mm.tga or _mm_low.tga in the front-end if present. |
_tdm.dds | No | Top down map image used for rendering. |
Scenario Types
Name | Type | Description |
---|---|---|
Multi-player Scenario | multiplayer | This type of scenario can be used in custom games. |
Single-player Scenario | singleplayer_mod | This type of scenario appears in the Mission List of the Modding HUB. Missions do not show the match setup screen, but rather launch directly. The scenario's .options file is used to configure match settings. |