SCENARIO

A scenario is a collection of files created by the World Builder that together make up a map. These files include:

Suffix.Extension Optional Description
.events Yes An optional SCAR script to run with the Scenario.
.info No A generated Lua file containing information for previewing the Scenario in the front-end.
.options No A Lua file containing lobby settings.
.prefabdata Yes A generated Lua file containing prefab data for prefab scripts.
.scar Yes An optional SCAR script to run with the Scenario.
.scenariomarker No A generated file containing the Scenario's markers.
.sgb No The primary file of a Scenario containing its visual elements.
_id.scar No A generated Lua file containing entity/squad groups.
_lao.dds No Lighting ambient occlusion image used for rendering.
_loading_background.tga Yes A full-screen loading background image (should be 1080p).
_mm.tga No A generated minimap image.
_mm_low.tga Yes A stylized minimap image, used in place of _mm.tga if present.
_mm_preview.tga Yes A stylized minimap image, used in place of _mm.tga or _mm_low.tga in the front-end if present.
_tdm.dds No Top down map image used for rendering.

Scenario Types

Name Type Description
Multi-player Scenario multiplayer This type of scenario can be used in custom games.
Single-player Scenario singleplayer_mod This type of scenario appears in the Mission List of the Modding HUB. Missions do not show the match setup screen, but rather launch directly. The scenario's .options file is used to configure match settings.

See Also